Game Programming and Design
This workshop is for beginning level learners and uses a free, simple to use and highly respected game programming software, Scratch. Learners can use this program in: elementary and middle schools, extended day programs,and even as part of a complete high school game design course.
In this workshop, we will show beginning basics to get you started, give student examples, and show how Scratch can be applied across the curriculum. Participants will receive a PDF copy of Super Scratch Programming Adventure as a part of the workshop. You will discover how to get students interested in basic game programming and design and plus get them involved in animation, drawing, interactive art, games, math, music, simulations, and even a possible contest. While this workshop will only "Scratch" the basics, it will leave you and your students scratching for more.
Scratch is a free programming language developed by and made available through MIT. What makes Scratch unique is the way it allows students to easily create their own interactive stories, animations, games, music, and art. Best of all, they can share their creations on the worldwide web, and collaborate with others as they create, share, remix, and recreate! Scratch certainly goes beyond STEM by bringing in just about any curriculum. As students create, share, explore and remix Scratch projects, they will learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
For the last three days of the workshop, teachers will implement strategies and instruct camp students on gaming design and related teaching/learning concepts in a practical setting. Teachers will leave the workshop with skills and knowledge that allow them to utilize gaming software with their students during fall 2014. The gaming instructor will monitor, encourage and mentor teachers as needed in the practicum camp setting.
*Participation in Camp Practicum required for CEUs and stipend.
What You Take Home
About the Instructor
Juan Orozco is an Education Specialist for Instructional Technology at Eanes ISD and has been an educator for 17 years. Juan is also an Intel Teach Master Teacher, Google Certified Teacher, PBS Teacherline facilitator, Discovery Star Educator, Engineering by Design Facilitator, and a Learning Forward Board Member.
He has developed and led numerous instructional technology staff development sessions and has presented at various conferences including the National Educational Computing Conference (NECC) now ISTE, Texas Computer Education Association (TCEA), Florida Educational Technology Conference (FETC), TECH Forum, and the Texas Staff Development Conference (TSDC).
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- Email registration form to firstname.lastname@example.org
- Registration Deadline - June 2nd
- Fee: No charge for this workshop, but registration is required to attend
- Limited to 15 participants
- Lunch will be provided | Other meals and lodging on your own
- June 23-27, 2014
June 23-24 | Teacher Workshop
June 25-27 | Practicum with Camp Students
- 8:00 a.m. - 5:00 p.m. Daily Instruction
- Texas Tech University - Lubbock, TX
- Classroom: TBA
- Focus on Grade Levels: 6-12
- June 25-27, 2014
- Hands-on teaching with camp students
- Each teacher will receive $600 stipend
- Criminal background check documentation required to work with the students during the practicum
- Texas Tech requires special training to work with students; this will be provided as part of the workshop
- *Participation in Camp Practicum required for CEUs and stipend