Research: Theme parks, themed entertainment, videogames, computational media, space/place and
Ph.D., Georgia Institute of Technology
Bobby studies many aspects of theme parks as a medium: their history, ideals, environmental storytelling and design, and how they use computer technology. He also enjoys teaching videogame design and development using both physical and digital tools.
Videogame design and development, interactive media, media literacy
“Touring the Videogame City” in Locating Imagination: Popular Culture, Tourism & Belonging. Edited by Stijn Reijnders, et al. Routledge (forthcoming)
Schweizer, Bobby and Celia Pearce. “Remediation on the High-Seas: A Pirates of the Caribbean Odyssey” in A Reader in Themed and Immersive Spaces. Edited by Scott Lukas. Pittsburg, PA: ETC-Press, 2016.
“Visiting the Videogame Theme Park” in Widescreen Journal vol. 6, no 1. 2016. http://widescreenjournal.org/index.php/journal/issue/view/8
Hollengreen, Laura, Celia Pearce, Rebecca Rouse, and Bobby Schweizer, editors. Meet Me at the Fair. Pittsburgh, PA: ETC-CMU Press, 2014. http://press.etc.cmu.edu/index.php/product/meet-me-at-the-fair-a-worlds-fair-reader/
College of Media & Communication
AddressTexas Tech University, Box 43082, Lubbock, TX 79409